• What We Do
  • Who We Are
  • Our Work
  • What We Do
  • Who We Are
  • Our Work

Team Magpie

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Nick Galaxy - Producer/Outsource Manager
Makes things happen. Nick started out at as a 3D artist/animator at Amuzo Games, where he worked on numerous award-winning Unity and Flash games for major brands such as LEGO, Radio 1, CBBC and Disney. Since going freelance in 2014, he has lectured at various educational institutes and worked on several more games (both licensed and original IP) and 3D training/simulation projects for military, government and corporate clients. Nick now runs Magpie Studios, acting as client-facing producer, managing the team and overseeing all art and development work.

Software: Maya, Photoshop, Unity, Flash

Specialties: Production, Project Management, 3D Art, Rigging, Animation

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Matt Grainger - Designer/Developer
​Makes things work. Our resident "bug squasher", Matt has a wide range of experience both designing and developing iOS/Android games, 3D training simulations, 3D interactive product presentations and mobile VR projects. A natural born game designer, Matt enjoys pulling game mechanics apart to see what makes them tick. Matt is also passionate about audio, composing original music and overseeing audio design and sfx. Matt runs Magpie Games, a sister company to Magpie Studios which focuses on the production of original games IP.

Software: Unity C# and C++, HTML 5, CSS, 3DS Max, JSON
Specialties: Programming, Game Design, UI Design, Audio Design

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Alexandra Wilde - 2D/3D Artist
Makes things beautiful. Armed with her trusty Cintiq and a wide range of modelling, sculpting and PBR tools, Alex creates both 2D concept art and 3D art in a range of styles from toon to photorealistic. With experience working on licensed and original games IP for mobile, PC and console as well as 3D historical simulations, Alex specialises in creating vivid, engaging characters and organic modelling/texturing.

Software: Maya, Photoshop, Z-Brush, Substance Live, Quixel
Specialities: Concept Art, Organic Modelling, Texturing, Digital Sculpting
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Olly Pettitt - 3D Artist/Animator
Makes things move! Our resident animation specialist, Olly brings our work to life with 3D body and facial rigging, keyframe/motion capture animation and physics simulations. Olly is also a keen environment designer with an interest in modern architecture and interior design, and an experienced hard surface modeller and video editor. Coming from a VFX background, Olly has experience with VFX projects, web games art, mobile games animation and real-time architectural and product visualisations.

Software: 3DS Max, Motionbuilder, FaceShift, MVN Studio, AfterFX, Keyshot Pro
Specialities: Rigging, Animation, Physics, Environment Design, VFX

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